Intercultural Design / Project Compilation
10/1/2023 - 1/3/2023 (Week 1 - Week 8)
Sheryl Pang Pui San / 0349746
Information
Design / Bachelor of Design (HONS) in Creative Media
Project Compilation
Project 1: Proposal ----- Project 2: Data Collection ----- Final
project: Final Outcome
LECTURES
Week 1
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Culture, Design & Research
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Figure 1.1 Design System |
In our first class, we were told to have the habit of researching as part
of our work process.
Researching about the topic helps us
to understand the significance of graphics in it's cultural studies,
philosophy, sociology & origin history, thus we will be able to identify
the social, cultural & political sphere where the design elements
reside.
We also learned that we could simplify the
breakdown and expansion of researching through the design system.
Week 2
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School Emblems (Guest Lecture by Mr.Vinod)
We learned about the principle behind designing the emblems of school.
Heraldry: a discipline relating to the design, display and study of armorial bearings, coat of arms.
The rule of use of tincture (colour) in heraldry is that no colour on colour or metal on metal so that there is contrast and is more legible.
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| Figure 1.4 Rule of heraldry |
Mr. Vinod work in redesigning the old school badges can be found in Instagram: @myheraldry
INSTRUCTIONS
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TASKS
PROJECT 01: PROPOSAL
PROGRESS
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BRAINSTORMING IDEAS
We discussed the possible culture topic ideas in our Miro Board during our first meeting to shortlist topics for the assignment. Each of us list out some of the topic that we think is interesting.
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| Figure 2.1 Topic ideas (Week 1, 11/1/2023) |
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CHOSEN TOPIC
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| Figure 2.2 Shortlisted ideas (Week 1, 11/1/2023) |
After discussion, we shorten down our topic and also tried combining two ideas into one because we liked all of our ideas.
We divide into 2 members to each work on one topic in which Trinity and I worked on doing the Eki Stamp. We have our individual sketch done and have a brief idea on the combined idea after another meeting discussion.
PROPOSAL
Figure 2.3 Draft Proposal (Week 2, 17/1/2023)
After receiving feedback from Ms.Anis, we decide to go for the topic
samurai mask.
We also choose to focus more on the samurai
helmet which is called Kabuto which includes the helmet and mask of
the samurai instead of just the mask.
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PROPOSAL WITH OUR CHOOSEN TOPIC
After finalising our topic, we discuss about the possible outcome for
our preliminary ideas which is
AR filter, Gashadokuro Game, Interactive
Youtube video.
We have also decide to work in pairs on each of the preliminary ideas, in which Michelle and I worked on doing the interface of the interactive youtube video. The final outcome of the interface can be seen in the slide of final proposal.
FEEDBACK AFTER PRESENTATION
After presenting our proposal with our ideas to Mr. Asrizal and Ms. Anis, we were told to have a more exclusive idea rather than just transforming from the information that we've found. So, our group have another meeting to brainstorm for another idea of possible outcome.
For the data collection, our group went to Japan for our data collection.
We collected data at
Odawara Castle - site visitation and collection of book
Nakamise Shopping Street - commercialised products
Harajuku Takeshita Street - fashion shop
After uploading all our pictures found related to samurai in one google drive, our group leader Qiao Yin removed some of the duplicated pictures and we then place them under 5 main category in our final submission slides.
The 5 main category divided are:
1) Armour Forms
2) Symbol Varieties on Kabuto
3) Close-up of Patterns & Materials
4) Commercialised Products
5) Potential Inspirations from Buildings
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FINAL SUBMISSION
FINAL PROJECT: FINAL OUTCOME
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Brainstorming of outcome
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| Figure 3.1 Brainstorming of physical art installation board plan (Week 6, ) |
Planning & Materials
Initially, The plan is to use acrylic board as our installation board use magnet to attach the assets to the board. For the shadow, we plan to have a light source in front of the assets.
We then changed the material to PVC sheet because the acrylic board is too
dense reducing the power of the magnet.
For the assets, we
will design them in Adobe Illustrator (AI) and laser cutting them using 2mm
modelling board.
Execution
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Assets Making
Each of us designed 3-4 pieces of assets in Adobe Illustrator (AI) according to the actual measurements. We did not shortlist the total of all the assets that we designed because the A1 board might not fit all of the assets together while letting the user to create their own pattern.
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Figure 3.4 Assets Designed in AI |
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| Figure 3.5 Total assets designed in AI |
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| Figure 3.6 Mock up of placement of assets in board |
Our main direction and purpose of the installation board is to let the users to create their own samurai kabuto (samurai helmet) using the assets that we have designed. We have also decided that we will not have all of the assets on the board on the same time but it's up to the user to choose which asset that they want to use.
Laser Cutting
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| Figure 3.7 Execution in Taylor's Makerspace (Week 7, 23/2/2023) |
After laser cutting, we still have to manually cut out some of the parts of the assets. We test out the assets and choose to place metal sheet with magnet behind the asset using blutag. Some of the bigger asset will have two metal sheet and magnet attached to let it be more balanced but some smaller one will only have one attached behind. With the help of Mr.Hock in Taylor's Makerspace, we were able to laser cut our assets and build the border of the PVC sheet.
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Spray Painting
Even though we thought that the burnt of the assets created
because of the laser cutting suits the battle feeling of our theme of
samurai, we still decided to spray paint our assets to have a better finish.
We spray painted our assets with common colour that could be found in
samurai which is black, silver, gold and red.
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Figure 3.8 Assets ready to spray paint (Week 8, 27/2/2023) |
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Figure 3.9 Spray painting the assets (Week 8, 27/2/2023) |
Digital Output Making
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Turning 2D assets to 3D
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| Figure 4.1 Making 3D assets in AI (Week 7, 26/2/2023) |
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| Figure 4.2 Making 3D assets in Adobe Dimension (Week 8, 27/2/2023) |
We initially think to turn the 2D assets to 3D in Adobe Illustrator but we then found out the Adobe Dimension has much more choices in the materials making the 3D assets having a more metallic finish that we want so we imported the assets in AI to Dimension to finish our assets for making the Augmented Reality.
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AR in Adobe Aero
We originally thought to pre-animate in Adobe Effects before doing the
Augmented Reality (AR) in Adobe Aero but we figure out we could actually done
the AR and animation that we want in Adobe Aero.
We also have a problem in
importing the 3D assets to AE but we could just export 3D assets done in
Dimension ready for Aero, so just animating and doing the AR in Aero solves
our problem.
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| Figure 4.3 AR Animation in Adobe Aero (Week 8, 28/2/2023) |
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| Figure 4.4 QR Code of the AR outcome |
FINAL OUTCOME
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DIGITAL PRESENTATION BOARD
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Figure 5.1 Digital Presentation board in PNG (Week 8, 1/3/2023) |
Figure 5.2 Digital Presentation Board in PDF (Week 8, 1/3/2023)
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PHYSICAL EXECUTION
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| Figure 5.3 Art Installation Board (Week 8, 1/3/2023) |
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DIGITAL EXECUTION
Week 4
Week 6


























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